| The different Airsoft games are based on
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| | 6. It does not count as a hit when a
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| the recreation scrimmage game model and
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| | weapon is hit
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| they allow players to re-enact military
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| | Assassination
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| situations and develop combat strategies
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| | Games that are suitable for one team
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| for fun and enjoyment. These different
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| | include Assassination. In the game
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| Airsoft games are suitable for controlled
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| | Assassination, a captain is chosen who
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| indoor or outdoors environment that is
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| | must avoid assassination by the person's
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| large enough for all players.
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| | teammates. This skill building game can
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| Prepared Players Are Ready To Play Games
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| | teach a team about the strengths and
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| When the players are properly outfitted
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| | weaknesses of their fellow players.
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| and their Airsoft gun has been checked to
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| | Manhunt
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| see if it is properly working, the
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| | Manhunt is a game that is suitable for
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| players are ready to play different
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| | one group of players and it is similar to
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| games. A player must be prepared to play
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| | Assassination. The difference is that
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| by having and using their protective
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| | the hunted player can only have a pistol
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| gear, tactical gear, clothing and suits,
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| | with ammunition while the hunter players
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| favorite accessories, enough Airsoft
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| | can use whatever Airsoft gun they want to
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| pellets and of course, favorite Airsoft
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| | use. The hunters must only shoot at the
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| gun. You will enjoy your play with the
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| | hunted player while the hunted player
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| spring loaded, gas or electric powered
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| | tries to reach a designated area within a
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| Airsoft gun in any of the different
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| | chosen timeframe.
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| Airsoft games.
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| | Last Player Standing
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| Using Hand Signals
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| | Last Player Standing is a game where it
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| Hand signals are used for silent
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| | is a free for all scrimmage among one
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| communication between team members and as
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| | group where the last player left who has
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| members gain more skill in understanding
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| | not been hit is declared the winner.
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| and using the hand signals, they will
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| | This game is a fast action game that can
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| become better players. There are seven
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| | be very exciting.
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| hand signals and they represent ambush,
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| | Capture the Flag
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| attack, enemy seen, get down, halt, hurry
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| | Two teams are needed for Capture the Flag
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| up and okay. Since these signals are
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| | game where the object of the game is to
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| known among opposing teams, it is best if
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| | get the other team's flag and bring it to
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| teams customize the hand signals
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| | the home team's base with the flag
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| especially for their group so the other
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| | carried in plain view as it is taken to
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| team cannot interpret their signals.
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| | the other side.
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| General Rules
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| | Hostage Rescue
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| There are general rules for the different
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| | For the game Hostage Rescue, the first
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| Airsoft games that if everyone follows
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| | team is divided into hostages and their
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| will make the game play fair and more
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| | rescuers while the second team act as the
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| enjoyable. These general rules concern
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| | guards. The hostages move into different
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| how to declare a player out and what a
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| | spots as the rescuers keep the hostages
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| player should do if hit.
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| | supplied with weapons and ammunition. If
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| 1. A hit to the body or gear means that
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| | the hostage team is to win the game, they
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| a player is out
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| | must have 50% of their hostages still
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| 2. A player is not allowed to
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| | left when the guards are dispersed.
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| communicate with other players after
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| | Playing different Airsoft games is more
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| being declared out
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| | enjoyable when everyone follows the same
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| 3. Friendly fire is considered a hit
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| | rules for how to declare a person out of
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| 4. A player who has been hit must
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| | play. The different games are suitable
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| proceed directly to the safe zone
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| | for different sized groups and they offer
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| 5. A player who has been hit must yell,
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| | an exciting alternative to other outdoor
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| "I'm hit" and go to the safe zone with
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| | scrimmage games.
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| hands raised
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